可视化添加canvas背景

dev_2022-04-07
yujialong 3 years ago
parent c62cb6c9da
commit 1bf8cf79d5
  1. 3
      src/pages/screen/list/index.vue
  2. 102
      src/plugins/canvasBg/index.js
  3. 11
      src/styles/page/screen.scss

@ -1,5 +1,6 @@
<template>
<div class="wrap">
<canvas class="canvas" id="canvas"></canvas>
<!-- 全屏 -->
<img class="full" src="@/assets/img/screen/full.png" alt="" @click="fullScreen">
<!--header-->
@ -307,6 +308,7 @@ import util from '@/libs/util'
import * as echarts from 'echarts'
import SockJS from 'sockjs-client'
import Stomp from 'stompjs'
// import '@/plugins/canvasBg'
export default {
data() {
return {
@ -320,6 +322,7 @@ export default {
// this.getCrypto()
this.connect()
this.renderChart()
require('@/plugins/canvasBg') // canvasjs
},
methods: {
//

@ -0,0 +1,102 @@
//宇宙特效
var canvas = document.querySelector('#canvas'),
ctx = canvas.getContext('2d'),
w = canvas.width = window.innerWidth,
h = canvas.height = window.innerHeight,
hue = 217,
stars = [],
count = 0,
maxStars = 1300;//星星数量
var canvas2 = document.createElement('canvas'),
ctx2 = canvas2.getContext('2d');
canvas2.width = 100;
canvas2.height = 100;
var half = canvas2.width / 2,
gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half);
gradient2.addColorStop(0.025, '#CCC');
gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)');
gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)');
gradient2.addColorStop(1, 'transparent');
ctx2.fillStyle = gradient2;
ctx2.beginPath();
ctx2.arc(half, half, half, 0, Math.PI * 2);
ctx2.fill();
// End cache
function random(min, max) {
if (arguments.length < 2) {
max = min;
min = 0;
}
if (min > max) {
var hold = max;
max = min;
min = hold;
}
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function maxOrbit(x, y) {
var max = Math.max(x, y),
diameter = Math.round(Math.sqrt(max * max + max * max));
return diameter / 2;
//星星移动范围,值越大范围越小,
}
var Star = function() {
this.orbitRadius = random(maxOrbit(w, h));
this.radius = random(60, this.orbitRadius) / 8;
//星星大小
this.orbitX = w / 2;
this.orbitY = h / 2;
this.timePassed = random(0, maxStars);
this.speed = random(this.orbitRadius) / 1000000;
//星星移动速度
this.alpha = random(2, 10)/1000;
count++;
stars[count] = this;
}
Star.prototype.draw = function() {
var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX,
y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY,
twinkle = random(10);
if (twinkle === 1 && this.alpha > 0) {
this.alpha -= 0.05;
} else if (twinkle === 2 && this.alpha < 1) {
this.alpha += 0.05;
}
ctx.globalAlpha = this.alpha;
ctx.drawImage(canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius);
this.timePassed += this.speed;
}
for (var i = 0; i < maxStars; i++) {
new Star();
}
function animation() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = 0.5; //尾巴
ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 2)';
ctx.fillRect(0, 0, w, h)
ctx.globalCompositeOperation = 'lighter';
for (var i = 1, l = stars.length; i < l; i++) {
stars[i].draw();
};
window.requestAnimationFrame(animation);
}
animation();

@ -1,6 +1,15 @@
::-webkit-scrollbar-thumb {
display: none;
}
.canvas {
z-index: 0;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
opacity: .7;
}
.wrap {
width: 100%;
height: auto;
@ -64,6 +73,8 @@
}
/*header开始*/
.header{
z-index: 2;
position: relative;
width: 100%;
height: 80px;
padding:0 20px;

Loading…
Cancel
Save